unable to hear internet legend’s bryan alexander’s keynote address at northern voice (the reverb was awful), i decided to turn it into an experiment. for about 15 minutes, i recorded the words i could hear (maybe every 10th word or so), then i categorized them and turned them into an improv style remix. here is bryan alexander (captured by bionicteaching), and below him, the remix
good design minimizes confusion and empowers the user. good design is for anyone. so many anyones, they are a whole congregation. the first generation of users talked to nobody. that raised a lot of eyebrows, even frankensister’s. but then, brother, the creature changed, although not into a mouse. the congregation became an audience; there was a different character to it. they changed from puppets to humans – great human characters! “and that character acts,” said kathy sierra to bryan and sean, “it has footsteps! if you do it right, they will pay you the great fee of attention.”
at that point, everyone started thinking and reflecting and more thinking, and they came up with reasons and answers. there were times in 20th century technology, not like right now, where you simply began with two things: a new game, and a moment of confusion. you couldn’t just jump from china to the united states, that would have killed you. you would have become a casualty of science fiction horror stories, landing in the eerie, creepy graveyard that everyone fears. but then it’s never the shininess that pulls us in but the darkness.
let’s get back to technology, like twitter, twitter and more twitter. or turn on the TV, and you have virtual reality! media infects your computer when you download a podcast or some videos from flickr. actually, there are some series of videos i can’t really describe, they’re new gadgets (but really new versions of old machines).
how spirited they are! amazing! what a great way to design things! the intensity sure gets our attention. excellent! it brings up people’s self esteem – aaaah! very attractive, a wonderful gift to the world.
and what is that gift, you ask? it’s text! it’s storytelling. yeah, stories about science fiction, stories about writing stories. their titles can be so good, they themselves bring in large amounts of comments. stories are important. stories are the keynote.
of course, this needs to be explained, even though it’s not explainable. it’s a puzzle but it can be explained in part. you like a sense of mystery, don’t you? it’s a surprise. it brings contrast into your life. surprise is crucial, it’s a shocking shift to suddenly reveal the mysterious, to make it visible. like in a murder mystery. mystery, of course, is a thing of speed. it’s about the hidden chamber, the pregnant pause, the sense of awe and terror that comes with just a few very strange shadows …
and that brings energy into the design, an extra force. the power of it is engaging, it pulls us in. at the same time, we must draw on the balance of power. “it needs to be expressed,” she said, and after a moment of friction, it can be dumped, if only reluctantly.
all of this can lead to addiction. but there are a lot of ways. if you’ve ever heard the twilight, you’ll find out that it’s designed so that the covers are the series. it’s a classic, classic endemic economy that sets you up to trust each other. it can look like a facsimile, and i understand that concerns you.
you are silent now.
but you have the scoop.
good design is mysterious.